Dragun,
I still have a system worse than your system in my living room that was my primary media room some time ego. Let me know if you need any advice when you are ready to move to FP, cheap.
Sunny
Quote:
However its not really a question of interlaced Vs progressive video (even though progressive is much better), it all depends on the source of the film used
Knowing the use of better film source material by Ayngaran impresses me. But still it does not and I insist does not even come close to a progressively sourced material. I hope Anagran will move to the progressive very soon. With the use of better source coupled with the progressive scan makes them on par with our western counterparts.
As a matter of fact I am using the best algorithm available today to de-interlace the video sourced material.
Bob vs. Weave—Illustrated
The following images will help illustrate the difference between Bob and Weave de-interlacing. Of course, the real frames have 480 lines, which would be too small to show here. To illustrate, I've simplified the picture a bit, and represented each frame with 22 or 24 lines.
Weave de-interlacing method for film-sourced material: The frame from Austin Powers that you see repeated on this page originated as a progressive-scan image. The good news is that the two interlaced (480i) fields generated from this frame came from the same point in time, which is a single frame of film. Therefore, they can be de-interlaced, using the Weave method, to perfectly re-create the progressive image with no motion artifacts.
Interlaced field 1—odd lines
This first interlaced field contains the odd lines (1, 3, 5, 7, 9, etc.) from the original frame. When watching the movie on an interlaced display (practically every NTSC television), this is really all the information you see at any given point in time, a single film frame. But because the interlaced fields are alternated every second, our persistence of vision fools us into thinking that we're seeing all the lines (both fields) from the image at all times.
Interlaced field 2—even lines
The next interlaced field contains the even lines (2, 4, 6, 8, 10, etc.) from the original frame. For viewing the movie on a progressive display, the HTPC's Weave algorithm can interleave both fields to re-create the progressive frame, then repeat each frame three times to create a flicker-free 72Hz image.
Weaved film frame—480p
The native 720x480 frame can be displayed as 480p or interpolated up to your desired display resolution (1280x720, 1600x900, etc.). Weave maintains all the detail that was in the original image.
Bob de-interlacing method for video-sourced material
Time: 0 sec. Original video field 1—odd lines
Because video-sourced material originates interlaced, there is no original "progressive image" from which the fields can be reassembled. In order to generate a progressive image, the DVD software program could simply interleave the two fields (same as in the Weave method). The problem is that, with video-sourced material, there is often motion that occurs from one field to the next because the two fields do not come from the same point in time. Each field is shot second after the previous one.
Time: 1/60 second later
Original video field 2—even lines
Weaving video-sourced material provides a sharp image only when there is no motion from one field to the next; a rare situation. When there is interfield motion, the result from Weaving is severe motion artifacts—kind of a "comb" look to moving objects. The solution to this problem is the Bob de-interlacing method. Bob converts each 1/60 second field into a frame, so the image becomes 60fps. But there's still a problem: Because the picture is interlaced, blank lines alternate with the active picture lines.
Weaved frame shows motion artifacts
Here you see the artifacts that result when interlaced fields are Weaved together. The areas of motion in the frame (player's finger) have artifacts, because those elements of the image were at different locations in each field.
Bobbed field, ready to be stretched
This image approximates what Bob does to one of the interlaced fields above. The field is "flattened" down to a 240-line-high progressive image, eliminating the blank alternating lines of the original interlaced field. Now, a new problem: The image is only half the correct height. The Bob algorithm then zooms in on the 240-line image and stretches it vertically to the correct size. This provides 60fps progressive video, but the resulting image is somewhat soft because it originates from a 240-line source.
Final frame—the field becomes a progressive frame
Here the "flattened" field has been interpolated vertically to re-create the correct proportions. The Bob method solves the problem of motion artifacts, but provides only half the vertical resolution of the Weave method. Newer software-DVD programs use an advanced algorithm for video-sourced material that attempts to combine the benefits of both methods. Each field from the source is analyzed, and areas of the picture that do not have motion are Weaved together. In areas of the picture where motion occurs, the fields are interpolated together and smoothed out. This results in a sharper picture overall, with only those areas containing interfield motion appearing soft
Check this link for the text with images
http://www.guidetohometheater.com/showarchives.cgi?10:5
Edited By ganti on July 18 2002 at 09:39